DevLog #7 - Not much to see
Dundel & Chris' Pixeling Farm » Devlog
The week in review!
Hello, hi, there, fellow farmers! More updates!… not really.
What happened?
Not much done this week, some behind-the-scenes stuff, but nothing really to show.
Multiple drops per crop
Not much to report here, instead of just 1 item dropping 100% of the time, you can now have multiple items with drop-chance. Also some animations, but that will be shown next week
Future
As said in the introduction: not much done this week, so what was on the plate last week will be on this week.
Make sure to drop in next week to check out how much I did not do again, or got distracted by other tasks in the project!
– Join the Discord server over here - if you got any questions let us know. ;-)
Until next time, Chris
Dundel & Chris' Pixeling Farm
A chill game about a farmer, his pig, and crops.
Status | In development |
Authors | KuhnChris, Dundel |
Genre | Simulation |
Tags | Animals, Casual, Economy, Farming, Pixel Art |
More posts
- DevLog #6 - TomatoesFeb 14, 2022
- DevLog #5 - ...and the world keeps turningFeb 07, 2022
- DevLog #4 - Once upon a timeJan 30, 2022
- DevLog#3 - Loads of small updatesMar 16, 2021
- DevLog#2 - Laying out the foundationMar 01, 2021
- DevLog#1 - The journey startsFeb 21, 2021
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